Search results for "design [detector]"

showing 10 items of 419 documents

DESIGN THINKING MODELS IN DESIGN RESEARCH AND EDUCATION

2016

Design thinking has become a paradigm that is considered to be useful in solving many problems in different areas:  both in development of design projects and outside of traditional design practice.  It raises the question - is design thinking understood as a universal methodology in all cases? How it is interpreted in design education? The analysis of theoretical and design related literature indicates different basic and contextual challenges facing design today: increasing scale of social, economic and industrial borders; complexity of environment and systems; requirements in all levels. As specialists and researchers in the field of design have concluded, here are multiple disconnects b…

Research designEngineeringStrategic designHigher educationdesign thinking; design education; challenges; LatviaManagement scienceDesign educationbusiness.industryEnvironmental graphic designContext (language use)Design thinkingExperience designbusinessSOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference
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Utilizing Experience Goals in Design of Industrial Systems

2017

The core idea of experience-driven design is to define the intended experience before functionality and technology. This is a radical idea for companies that have built their competences around specific technologies. Although many technology companies are willing to shift their focus towards experience-driven design, reports on real-life cases about the utilization of this design approach are rare. As part of an industry-led research program, we introduced experience-driven design to metal industry companies with experience goals as the key technique. Four design cases in three companies showed that the goals are useful in keeping the focus on user experience, but several challenges are sti…

Research programKnowledge managementComputer scienceindustrial systemsExploratory research02 engineering and technologyExperience designexperience goalkäyttäjäkeskeinen suunnittelucase studyUser experience designIndustrial designuser experience0202 electrical engineering electronic engineering information engineering0501 psychology and cognitive sciencestuotantojärjestelmät050107 human factorsta113Industrial systemsFocus (computing)ta214Product designbusiness.industry05 social sciencesta6132020207 software engineeringEngineering managementexperience design toolsDesign educationexperience-driven designexperience goalsmetalliteollisuuskäyttäjäkokemusbusinessProceedings of the 2017 CHI Conference on Human Factors in Computing Systems
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The Dark Side of Value Co-Creation: The Example of French Commercial Architecture

2018

Innovation is a network activity where different actors collaborate. An ethnographic survey of the French commercial architecture industry highlights the ambivalence of this co-production process. The results identify the sources of co-creation and co-destruction related both to the motivations of the actors and their interactions and examines their consequences. Retailers are encouraged to reposition themselves as project leaders, responsible for both assigning roles and mediating between the creative and technical functions. The development of new communication platforms to overcome interpretive biases between the diverse set of actors is also recommended.

Retail industryValue co-creationDesign de l’expérience en magasinTeoría de las convencionesCo-création/ co-destruction de valeurEconomie des grandeursValue networkCoproducciónEstudio etnográficoConvention theoryRéseau de valeurStore designValue co-destructionEconomía de la grandezaThéorie des conventionsEconomies of worthDiseño de la experiencia de compra en el establecimientoCocreación/ co-destrucción de valorCommerce de détailEthnographic surveyComercio detallistaEnquête ethnographique[SHS.GESTION]Humanities and Social Sciences/Business administrationRed de valorCoproduction[SHS.GESTION] Humanities and Social Sciences/Business administration
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Influence of some relevant process parameters on the dimensional accuracy in incremental forming: a numerical and experimental investigation

2004

Abstract As known, incremental forming is a flexible and innovative sheet metal forming process which allows complex shape shells forming without the need for any die. For these reasons, incremental forming is nowadays suggested for rapid prototyping and customised products. The present paper is focused on material formability in incremental forming and, in particular, on the evaluation and compensation of elastic springback. The latter significantly modifies the imposed shape. For this purpose, a deeper assessment of the process was developed following three different approaches. First of all, a wide experimental investigation on the influence of some relevant process parameters was develo…

Reverse engineeringFEMEngineeringbusiness.product_categorybusiness.industryIncremental formingDesign toolMetals and AlloysProcess (computing)Forming processesStructural engineeringGeometrical accuracycomputer.software_genreIndustrial and Manufacturing EngineeringFinite element methodComputer Science ApplicationsModeling and Simulationvisual_artCeramics and Compositesvisual_art.visual_art_mediumFormabilityDie (manufacturing)Sheet metalbusinesscomputerJournal of Materials Processing Technology
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Epilogue: Designing for Life

2016

The main criterion for HTI design is that it should not only concern the development of a technical artefact and the design of the immediate usage situation, but also help illustrate how technologies can advance the quality of human life. People should be motivated to adopt and use technology by the added value it can bring to everyday life to help them accomplish their goals. The question of how much a technology can improve the quality of human life defines the worth of the particular technology.

Risk analysis (engineering)Computer scienceHuman lifemedia_common.quotation_subjectAdded valueComputerApplications_COMPUTERSINOTHERSYSTEMSQuality (business)Design thinkingEveryday lifemedia_common
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Introduction—Feelings Matter

2020

Emotions are a hot topic in design, human–computer interaction and any area of business these days. Their significance in areas in which people make choices, decisions and engage in action has been undeniable for at least the last 40 years of psychology and consumer scholarship. What once was an extremely contested, fuzzy and (almost) easily scientifically avoidable area, is now at the centre of everyone’s interest. In an era of cognitive computing, artificial intelligence (so-called learning and thinking machines), and optimization, all attention is placed on what makes us human, and the ways in which human thought actually operates. This emotional logic, intentionality and consciousness i…

ScholarshipFeelingAction (philosophy)Aestheticsmedia_common.quotation_subjectCognitive computingSociologyConsciousnessArchitectureDesign methodsmedia_commonDesign technology
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Influence on self-efficacy of the degree of authenticity of the inquiry carried out in two secondary school science projects

2021

Las creencias sobre la propia capacidad para llevar a cabo con exito una tarea concreta (autoeficacia) influyen en la implicacion y la motivacion hacia dicha tarea. En las ultimas decadas se ha incrementado el foco de atencion hacia estas creencias en el area de ciencias no solo como uno de los predictores mas consistentes del desempeno real del alumnado, sino por la existencia de desigualdades sistematicas en la autoeficacia de chicos y chicas. Aunque el Aprendizaje Basado en Proyectos (ABP) en el aula de ciencias posee diversas caracteristicas que potencialmente pueden contribuir a la mejoria de la autoeficacia en ciencias del alumnado, las evidencias entre la relacion de los elementos de…

Secondary education05 social scienceseducación secundariaSocial Sciences050301 educationDesign elements and principlesEducationProject-Based LearningHResearch strategiesAprenentatge0502 economics and businessautoeficaciasecondary educationaprendizaje basada en proyectosEducació secundàriaSociologyinquiryindagación0503 educationHumanitiesself-efficacy050203 business & management
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Design of a university course quality by Teaching Experiments and Student Feedback (TESF)

2009

Quality of the academic system must be constantly monitored, especially under conditions of growing competition and limited resources. Those who are interested in quality, doing research and teaching on it, should ensure quality of the processes for which they are responsible. Teaching is one of the primary services offered by a university. For it, all fundamental principles of Total Quality Management (TQM) must be valid. In this article the authors propose a methodology for designing the quality of a university course, considered as a basic service of a complex educational system. The methodology is based on the concurrent use of teaching experiments performed by a teacher, and the SERVQU…

Self-assessmentService qualityTotal quality managementComputer sciencemedia_common.quotation_subjectstudent satisfactiondesign of experimentContext (language use)self-assessmentGeneral Business Management and Accountingservice qualityCourse (navigation)teaching qualityEngineering managementSERVQUALquality of a university courseComputingMilieux_COMPUTERSANDEDUCATIONQuality (business)Basic serviceSERVQUALmedia_common
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Systemic Development of Service Innovation

2015

This chapter explores the intrinsic characteristics of services and service systems and presents systemic approach to produce service innovations. The chapter consists of elaborating the characteristics of services and the principles of systemic development, discussing service matrixes, service systems, service strategies and business models, and special challenges related to the development of services and service innovations. Services are always produced in service systems consisting of combination of service personnel and information systems. Customers are involved in these systems by interacting with the front end of service organization. The key issue in service development and innovat…

Service (business)Service innovationService matrixService designService strategiesProcess managementbusiness.industryComputer scienceService designDesign thinkingCustomer relationship managementBusiness modelBusiness modelsUser experience designRadical innovationSystemic innovationInformation systemService innovationUser interfacebusiness
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Design and optimisation of an innovative two-hub-and-spoke network for the Mediterranean short-sea-shipping market

2020

Abstract Short Sea Shipping (SSS) is generally considered as a privileged transport mode in terms of reducing road congestion and related external costs. In the last two decades, SSS has attracted a lot of attention in the European Union, where it is also regarded as a key factor for economic and social cohesion between countries. In this regard, the present study proposes a new network design that aims at improving and increasing freight traffic between the north-western and the south-eastern shores of the Mediterranean Basin. The proposed model, designed for Ro-Ro (Roll-on Roll-off) freight transport, tries to overcome the limits of the existing multi-port-calling services through an inno…

Service (systems architecture)021103 operations researchMotorways of the SeaGeneral Computer ScienceOperations researchComputer scienceMotorways of the SeaNetwork Design OptimisationShort Sea ShippingService Frequency Selection0211 other engineering and technologiesGeneral EngineeringMode (statistics)Cohesion (computer science)02 engineering and technologyRo-Ro MarketSupply and demandNetwork planning and designMediterranean Corridors0202 electrical engineering electronic engineering information engineeringShort sea shippingmedia_common.cataloged_instance020201 artificial intelligence & image processingEuropean unionmedia_common
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